
KEVIR ENTERTAINMENT
Art Portfolio

Character Art
This collection showcases a variety of 3D character art created for diverse projects. It includes both in-house creations and commissioned works for clients. From intricate 3D sculptures to game-ready characters, high-resolution realistic designs for cinematics and commercials, as well as stylized characters.
In this fictional concept inspired by the Hitman franchise, Nabaz Sali reimagines the iconic Agent 47 in his later years—pulled from retirement for one final, revenge-driven mission. The project explores a darker, more personal interpretation of the character.
Created using a modern real-time production pipeline, this 3D character was developed with game-ready detail and efficiency.
Disclaimer: This is a non-commercial, in-house project and is not affiliated with or endorsed by the original Hitman IP or its creators. (Artist: Nabaz Sali)








Hitman: Retaliation (Tribute Concept)




























A real-time 3D model of Cristiano Ronaldo created for a commercial with the new generation pipeline in mind. (Artist: Nabaz Sali)








C. Ronaldo




The Fencer is a real-time game character with an 18,000-polygon count. (Artist: Nabaz Sali)
The Fencer








A high-resolution sculpture of a fan-inspired concept based on Deadpool from Wolverine: Origins, designed and sculpted for Evolution Masks to be produced as a silicone mask. This model reimagines the iconic anti-hero with a fresh, creative interpretation. Sculpted and rendered entirely in ZBrush, we ensured precise detailing to capture the character’s signature intensity. Final touches were polished with BPR passes in Photoshop to create a striking, production-ready design. (Artist: Nabaz Sali)








Deadpool (Tribute-Concept)










A 3D sculpture of the renowned Kurdish singer artist Åživan Perwer with his iconic Tembur. This sculpture is designed as a life-size monument of the artist. (Artist: Nabaz Sali)
Åživan Perwer


Concept Art
This collection showcases a range of concept design work created for both client and internal projects. Our team specializes in solving design challenges across various aspects of games, films, and other entertainment media, including character, environment, prop, and vehicle design.






These three pieces showcase character and creature concepts from Mythical Beings of Mesopotamia, a Kevir Entertainment project. Each design draws from regional myths and underwent careful research to reflect accurate cultural, geographic, and historical details. The artworks include early sketches, props and final renders. (Artist: Haron M H Younis)
Mythical Beings of Mesopotamia


An environment concept art depiction of the monstrous house of the infamous Baba Yaga, a mythical character from Slavic folklore. The set includes a detailed cut-out of the house's interior, a shot of the exterior of the house, a blueprint and a prop sheet designed for Cybercraft to be translated into a fully rendered 3D environment and prop set. (Artist: Haron M H Younis)






Baba Yaga's House










In collaboration with renowned Kurdish artist Bilind Ibrahim, Kevir Entertainment brought his song Ema Kale to life through a captivating, art-driven lyric video. The project features a number of artworks, including The Girl of Dreams, an oil painting by Khairy Adam, and a portrait of Cemil Horo by Mahmud Dawod. Concept design and storyboarding were led by Haron M. H. Younis.
Êma Kalê


Environment Art
This collection highlights a range of 3D environment and level design work created for video games and other interactive projects. Our artists focus on immersive world-building and mood to support storytelling and gameplay.
A collection of environments from various levels of our flagship game title, Operation Stutter captured in Unity Engine.








Operation Stutter










The interior of a traditional Kurdish house from our VR Experience, Grandpa's Eyrie. Click here to see more of this environment.








Grandpa's Eyrie


An environment concept piece inspired by traditional Kurdish mountain villages. (Artist: Nabaz Sali)








Village


Props
This gallery features a variety of 3D prop assets from both client and internal projects. Our team blends storytelling through objects with technical expertise, ensuring each prop is optimized for real-time rendering and performance in game engines.
A couple of objects from our flagship game title, Operation Stutter. (Artist: Nabaz Sali)


Snow Globe and Bed






A real-time Cold War/Vietnam War era US Army utility shirt done for our flagship game title, Operation Stutter. (Artist: Nabaz Sali)


US Army Utility Shirt










A set of low-poly 3D knives done for mobile games. (Artist: Nabaz Sali)


Knives






A standard video game resolution model of a set of teeth and inner mouth designed to be adaptable to various models. (Artist: Nabaz Sali)


Teeth






Storyboards & Comics
This section showcases Kevir Entertainment’s creative approach to visual storytelling. Whether through detailed storyboards or traditional comic book formats, we help clients shape and communicate their narratives with clarity and artistic flair.
A storyboard done for a TV commercial for Lezzoo, a delivery company featuring a delivery man delivering an order on a motorbike through a futuristic Erbil city. (Artist: Haron M H Younis)


Lezzoo Storyboard


Design
This collection presents graphic design work developed for a variety of entertainment projects. From posters and user interfaces to brand visualizations, our team delivers compelling visual solutions tailored to each project’s needs.
A poster design done for a short film titled Gado.


Gado Film Poster








